Huntn
Apr 23, 10:17 PM
It would still provide evidence for the individual concerned, right? It may have no bearing on the reality of our existence, but our existence doesn't matter. It's their existence that matters. Faith, true faith, involves a lot of introspection.
There's concrete reality and abstract reality, the world of the Forms if you like. It's in abstract reality that physical principles are proven, yet we couldn't see or feel them otherwise in the concrete world.
Thus, if the person has an epiphany, and then reflects on what just occurred logically, it could still be called proof.
When I think of 'proof' I think of something that meets a logical standard for a large group of people. Individual proof that no one else sees is questionable, more suited to be calling faith. By your reasoning a Theist and an Atheist could both claim proof based on what they imagine, but they would each claim the other is wrong. In this matter there no such thing as proof.
On a separate note, even if a giant face appeared in the sky and said "I am God!" how would we prove this is a deity or an advanced alien species? I suppose this could be an argument for the individuality of faith, but still it's not what any logical person would call real proof. If it is something you sense, there is no guarantee your senses are accurate. And then what about the person who sees pink dragons? Reality might really be illusive. ;)
There's concrete reality and abstract reality, the world of the Forms if you like. It's in abstract reality that physical principles are proven, yet we couldn't see or feel them otherwise in the concrete world.
Thus, if the person has an epiphany, and then reflects on what just occurred logically, it could still be called proof.
When I think of 'proof' I think of something that meets a logical standard for a large group of people. Individual proof that no one else sees is questionable, more suited to be calling faith. By your reasoning a Theist and an Atheist could both claim proof based on what they imagine, but they would each claim the other is wrong. In this matter there no such thing as proof.
On a separate note, even if a giant face appeared in the sky and said "I am God!" how would we prove this is a deity or an advanced alien species? I suppose this could be an argument for the individuality of faith, but still it's not what any logical person would call real proof. If it is something you sense, there is no guarantee your senses are accurate. And then what about the person who sees pink dragons? Reality might really be illusive. ;)
iJohnHenry
Apr 23, 11:41 AM
Yep. Now I can't get the idea of orbiting teapots out of my mind.
Or His noodley tendrils?
Some of you have seen this item, hopefully. ;)
The twisted spaghetti (http://www.wired.co.uk/news/archive/2011-04/21/hubble-birthday) of cosmic arms....
Or His noodley tendrils?
Some of you have seen this item, hopefully. ;)
The twisted spaghetti (http://www.wired.co.uk/news/archive/2011-04/21/hubble-birthday) of cosmic arms....
Eidorian
Oct 26, 11:32 PM
I would love a Kentsfield "desktop" based tower but I don't know if Apple wants to add another product line.Yeah I'd love one too. A little pricey for a process since it's in the Extreme series though.
MonkeyClaw
Sep 21, 08:49 AM
I think this thing is perfect, especially for a person like myself who does not watch a ton of TV. In the end it will be cheaper for me just running one of these on my TV and subscribing to a couple of shows as opposed to spending money on cable or satellite. The built in HDD is an interesting development, I'm curious to see what that might bring about. But as it stands, I'm sold, lol.
Chupa Chupa
Apr 13, 05:53 AM
Unfortunately, its already the case. When the DTP kicked in Apple was all pro and nothing else. Apple was for media creators and scientists. Now its the opposite.
That is a bit of a retelling of history.
When DTP kicked in in the late 80s, early 90s's, Jobs was already out of Apple and Apple started it's slow, painful downslide. The publishing and scientific markets were the only ones Apple had, not because that was Apple's stated mission, but because it was its lifeline, and mostly because Pagemaker, then Photoshop & Quark, on the Mac was superior to the Windows version. (Quark was Mac only for a couple years)
Apple badly botched the consumer market in the '90s by making 1001 Performa desktops confusing just about everyone, plus Macs were 2x more expensive than PCs with 1/2 of the popular s/w titles. Apple wanted this market, it just didn't know how to capture it and make a profit.
Every long time Apple follower knows that Jobs original mission for Apple, and especially the Mac, was to produce a computer for "the rest of us." Jobs has always been about making computing simpler and more refined. He did not set out to serve the pro community.
Lets dismiss these myths, and brush off the snobbery, contending that Apple was originally built to cater to the pro community and it sold out. That has never been its mission. It makes products that pros like, but it is a consumer electronics company, just like Sony or Panasonic, or Canon or Nikon, etc., etc.
That is a bit of a retelling of history.
When DTP kicked in in the late 80s, early 90s's, Jobs was already out of Apple and Apple started it's slow, painful downslide. The publishing and scientific markets were the only ones Apple had, not because that was Apple's stated mission, but because it was its lifeline, and mostly because Pagemaker, then Photoshop & Quark, on the Mac was superior to the Windows version. (Quark was Mac only for a couple years)
Apple badly botched the consumer market in the '90s by making 1001 Performa desktops confusing just about everyone, plus Macs were 2x more expensive than PCs with 1/2 of the popular s/w titles. Apple wanted this market, it just didn't know how to capture it and make a profit.
Every long time Apple follower knows that Jobs original mission for Apple, and especially the Mac, was to produce a computer for "the rest of us." Jobs has always been about making computing simpler and more refined. He did not set out to serve the pro community.
Lets dismiss these myths, and brush off the snobbery, contending that Apple was originally built to cater to the pro community and it sold out. That has never been its mission. It makes products that pros like, but it is a consumer electronics company, just like Sony or Panasonic, or Canon or Nikon, etc., etc.
Peterkro
Mar 13, 11:14 AM
well flooding the inner containment vessel with seawater + added boric acid is by all means an absolute last resort option in any playbook
(hardly a DIY solution: many reactors have the option and external connectors to do just that)
Fractal Art Wallpaper, Eyes
Bloody Eyes Wallpaper
eyes-only-mobile-wallpaper
Wallpaper Eyes.jpg please
wallpapers eyes
Eye wallpaper
wallpaper eyes.
Evil Eye Wallpapers, Scary
Eye wallpaper
3D Eyes Wallpaper at 800x600
wallpaper eyes. wallpapers
46 Eye Wallpapers
wallpaper eyes. widescreen
(hardly a DIY solution: many reactors have the option and external connectors to do just that)
snoopy
Oct 11, 12:01 PM
Hate to drop in late like this, but the G3 had the same FPU as the 603, not the better one in the 604. When Motorola built the G4, they did not upgrade the FPU, but added AltiVec. This is what I understand. So, yes, double precision floating point does run poorly, with that old 603 FPU.
Piggie
Apr 9, 10:49 AM
One of the things I liked about the Nintendo 3DS was the thumbstick.
A lack of a physical keyboard, and a better controller for games, can be an issue with the iPhone. It certainly was a design problem with BOT (http://photics.com/bot-game-design-and-progress-reports). I'm designing a game specifically with touch controls in mind. The original design had a flaw. A lot of the action would be covered by the player's hand.
Yet, I don't think it's impossible to create great gaming experiences with just a touch screen. Angry Birds, Fruit Ninja and Cut the Rope are excellent examples of touch-based gaming. I don't think that could be easily duplicated with a controller.
What should Apple do about it?
...a slide-out controller?
...an Apple accessory?
Doesn't Steve Jobs hate buttons? I thought I read that somewhere.
Oh yes, believe me, I agree fully with what you say, SOME games are superb with on screen touch controls. Some games are only really practical with on screen touch controls.
Without any question, there is a large area of entertainment software and simple utilities that work excellently be being able to press a button, pull something on screen, push and twist things on screen.
Indeed, this method of control works superb for certain styles of software.
However, there are also a whole range of applications and games that are just not realistically possible with touch screen commands.
Naturally any applications that are very complex and require many many layers of multiple menu's and commands to do what they do. Some role playing games which have many key commands you need to access fast to call upon certain actions/commands (some of these are not even really possible on a console controller and need a keyboard)
Plus I suppose most obviously First Person Perspective games, when you need to move in all 3 dimensions, jumping, shooting, spinning rout with split second timing and precision.
Unless you wish to dumb down games (which I don't think many really want) there needs to be some option.
For small devices, Touch, Phone, I don't see Apple doing much as there are naturally for simple/quick games on the move. You are not really going to settle down for a few hour gaming session on your phone much of the time.
Slide out keyboard I can't see happen.
To be honest, the most workable idea would be an Optional official bluetooth Apple games controller, Like a PS3, or 360 controller, with all the normal buttons and joysticks that a dev can choose to support if they want.
Then as a user, you can select between on-screen controls or the optional controller if you have one.
That's the easiest and most practical answer, and would hurt no-one and could only be a positive.
Unfortunately, we have a problem. Steve Jobs, who appears to have personal mental issues, and only wishes to pursue one path and feels offering things like such a device/option would not be a POSITIVE thing for customers, but he appears to view things like that as a NEGATIVE thing, feeling that it's admitting failure of a touch screen to be the answer to everything.
It's like a stylus. For some tasks a fine tipped stylus (like a fine tipped brush when painting) is better than a thick brush (a finger) and yet he comes out with silly childish comments like "Stylus = Fail" rather than speaking like an adult and accepting that for some things, such a option would be better.
I guess we will see what happens.
Perhaps there is more possibility in time a Bluetooth joystick controller option will be more lightly on future Android/Honeycomb tablets for gaming.
A lack of a physical keyboard, and a better controller for games, can be an issue with the iPhone. It certainly was a design problem with BOT (http://photics.com/bot-game-design-and-progress-reports). I'm designing a game specifically with touch controls in mind. The original design had a flaw. A lot of the action would be covered by the player's hand.
Yet, I don't think it's impossible to create great gaming experiences with just a touch screen. Angry Birds, Fruit Ninja and Cut the Rope are excellent examples of touch-based gaming. I don't think that could be easily duplicated with a controller.
What should Apple do about it?
...a slide-out controller?
...an Apple accessory?
Doesn't Steve Jobs hate buttons? I thought I read that somewhere.
Oh yes, believe me, I agree fully with what you say, SOME games are superb with on screen touch controls. Some games are only really practical with on screen touch controls.
Without any question, there is a large area of entertainment software and simple utilities that work excellently be being able to press a button, pull something on screen, push and twist things on screen.
Indeed, this method of control works superb for certain styles of software.
However, there are also a whole range of applications and games that are just not realistically possible with touch screen commands.
Naturally any applications that are very complex and require many many layers of multiple menu's and commands to do what they do. Some role playing games which have many key commands you need to access fast to call upon certain actions/commands (some of these are not even really possible on a console controller and need a keyboard)
Plus I suppose most obviously First Person Perspective games, when you need to move in all 3 dimensions, jumping, shooting, spinning rout with split second timing and precision.
Unless you wish to dumb down games (which I don't think many really want) there needs to be some option.
For small devices, Touch, Phone, I don't see Apple doing much as there are naturally for simple/quick games on the move. You are not really going to settle down for a few hour gaming session on your phone much of the time.
Slide out keyboard I can't see happen.
To be honest, the most workable idea would be an Optional official bluetooth Apple games controller, Like a PS3, or 360 controller, with all the normal buttons and joysticks that a dev can choose to support if they want.
Then as a user, you can select between on-screen controls or the optional controller if you have one.
That's the easiest and most practical answer, and would hurt no-one and could only be a positive.
Unfortunately, we have a problem. Steve Jobs, who appears to have personal mental issues, and only wishes to pursue one path and feels offering things like such a device/option would not be a POSITIVE thing for customers, but he appears to view things like that as a NEGATIVE thing, feeling that it's admitting failure of a touch screen to be the answer to everything.
It's like a stylus. For some tasks a fine tipped stylus (like a fine tipped brush when painting) is better than a thick brush (a finger) and yet he comes out with silly childish comments like "Stylus = Fail" rather than speaking like an adult and accepting that for some things, such a option would be better.
I guess we will see what happens.
Perhaps there is more possibility in time a Bluetooth joystick controller option will be more lightly on future Android/Honeycomb tablets for gaming.
dgree03
Apr 28, 09:30 AM
Let me try to explain what I mean from a different angle:
The number of PCs being sold could remain constant and still fall behind tablet sales in the future. Why? The market expands. Think about who could use a mainframe back in the day. Very few companies. Then minicomputers came along and suddenly many more companies could get one. The market expanded, and even if mainframe sales remained constant, minicomputer sales surpassed them.
Tablets will appeal to those who never got comfortable with PCs. Or who never bothered getting one at all. I've personally seen toddlers and 80-year-olds gravitate toward the iPad naturally. It just fits them perfectly. There's none of that artificial abstraction of a keyboard or mouse between their fingers and the device, they just interact directly. It appeals to them.
Someone who uses a PC almost exclusively for email and web surfing will find a tablet appealing to them.
Programmers and professional writers used to keyboards will not find a tablet appealing to them. Not yet, at least.
So when the market balloons yet again to take in the Tablet Era, PCs will continue to be sold, but the number of users in this new market will be larger than the market that existed in the PC Era. Many PC users will move to tablets, and many folks who never enjoyed (or even used) PCs will grab a tablet. It will be bigger than the PC market by 2020.
And by the way, the price premium referred to earlier in this thread? That's unique to Macs versus PCs because Apple does not compete in the low-end of the market. But in the smart phone and tablet markets, there is NO price premium. One day people will forget that Apple ever made "high-priced" items since it simply won't be true compared with the competition.
As for Apple never making headway, they are merely the most profitable computer company on the planet. Nice lack of headway if you can get it.
Oh i completely understand what you mean, thanks for the further clarification.
Lets not forget that we are dealing with a more "computer" savvy generation. Your examples of 80yr olds and infants is generally correct, but when those infants get to school, they will be using desktops(at school.) I think the barrier that existed with PC emergence in the late 80's is still prevalent today, not with the youger crowd anyway.
I think it will get to the point where people will have multiple devices in their homes. Just like people have laptops, desktops, and tablets(like myself) They will each have a place, but I just dont think tablets will run desktops and laptops out of peoples homes and time in the next 10-15 years.
The number of PCs being sold could remain constant and still fall behind tablet sales in the future. Why? The market expands. Think about who could use a mainframe back in the day. Very few companies. Then minicomputers came along and suddenly many more companies could get one. The market expanded, and even if mainframe sales remained constant, minicomputer sales surpassed them.
Tablets will appeal to those who never got comfortable with PCs. Or who never bothered getting one at all. I've personally seen toddlers and 80-year-olds gravitate toward the iPad naturally. It just fits them perfectly. There's none of that artificial abstraction of a keyboard or mouse between their fingers and the device, they just interact directly. It appeals to them.
Someone who uses a PC almost exclusively for email and web surfing will find a tablet appealing to them.
Programmers and professional writers used to keyboards will not find a tablet appealing to them. Not yet, at least.
So when the market balloons yet again to take in the Tablet Era, PCs will continue to be sold, but the number of users in this new market will be larger than the market that existed in the PC Era. Many PC users will move to tablets, and many folks who never enjoyed (or even used) PCs will grab a tablet. It will be bigger than the PC market by 2020.
And by the way, the price premium referred to earlier in this thread? That's unique to Macs versus PCs because Apple does not compete in the low-end of the market. But in the smart phone and tablet markets, there is NO price premium. One day people will forget that Apple ever made "high-priced" items since it simply won't be true compared with the competition.
As for Apple never making headway, they are merely the most profitable computer company on the planet. Nice lack of headway if you can get it.
Oh i completely understand what you mean, thanks for the further clarification.
Lets not forget that we are dealing with a more "computer" savvy generation. Your examples of 80yr olds and infants is generally correct, but when those infants get to school, they will be using desktops(at school.) I think the barrier that existed with PC emergence in the late 80's is still prevalent today, not with the youger crowd anyway.
I think it will get to the point where people will have multiple devices in their homes. Just like people have laptops, desktops, and tablets(like myself) They will each have a place, but I just dont think tablets will run desktops and laptops out of peoples homes and time in the next 10-15 years.
Blipp
Apr 13, 08:11 AM
I can't believe how many of you are writing off this app already after it's debut announcement which only covered new features and a new UI design. We essentially know NOTHING yet beyond it's new tricks, none of us have actually sat down and experienced a workflow with it. I haven't seen a single thing to suggest that features have been removed entirely or that the rest fo studio is now dead. At the absolute least Apple would put the rest of FCS2 onto the app store individually in their current form and from the attitudes I've seen in here most of you would love that they didn't update them in the least.
I too am suspicious about this release but I'm also optimistic. I don't assume that just because they didn't mention this or that that it must now be dead. We got our 64bit FCP that we've been dying for, we get background rendering and a wider range of native codecs (though we don't know which ones yet), and that all sounds like good news to me so far. I don't know what to expect from the rest of Studio as it'd be hard to imagine them revamping the entire suite unless they are truly being consumed by FCPX. If FCPX is able to switch between "Color" mode and "Motion" mode then so long as those modes remain full featured with a consistent UI across the board (something that has plagued the suite for a long time) then I can only see that as an upgrade. We'll find out more soon enough I'm sure.
If this truly does turn into what everyone is afraid of then oh well, I'm confident in my abilities to be able to adapt to an Avid or Adobe workflow. This isn't going to hold me back or ruin my parade.
I too am suspicious about this release but I'm also optimistic. I don't assume that just because they didn't mention this or that that it must now be dead. We got our 64bit FCP that we've been dying for, we get background rendering and a wider range of native codecs (though we don't know which ones yet), and that all sounds like good news to me so far. I don't know what to expect from the rest of Studio as it'd be hard to imagine them revamping the entire suite unless they are truly being consumed by FCPX. If FCPX is able to switch between "Color" mode and "Motion" mode then so long as those modes remain full featured with a consistent UI across the board (something that has plagued the suite for a long time) then I can only see that as an upgrade. We'll find out more soon enough I'm sure.
If this truly does turn into what everyone is afraid of then oh well, I'm confident in my abilities to be able to adapt to an Avid or Adobe workflow. This isn't going to hold me back or ruin my parade.
javajedi
Oct 8, 05:22 PM
Sorry about the rant earlier, but I had to address Backtothemac's logical fallacies.
I always tell people if you want to make an argument for the Mac, make it in software. Despite XP being rock solid, in my opinion it lacks the passion of 10. Everytime I turn on my Mac I can feel the amount of passion that was put into it, and think passion is a very important quality. Without passion you are doomed. This becomes obvious when you compare something like compare Windows Media Player (even 9 beta) to iTunes. I'm not going to go into details but IMO, there is no comparison. This is why we use Macintosh.
Passion is clearly Apple's best strength. Microsoft still has a long way to go in this, but they are starting to learn, too.
I always tell people if you want to make an argument for the Mac, make it in software. Despite XP being rock solid, in my opinion it lacks the passion of 10. Everytime I turn on my Mac I can feel the amount of passion that was put into it, and think passion is a very important quality. Without passion you are doomed. This becomes obvious when you compare something like compare Windows Media Player (even 9 beta) to iTunes. I'm not going to go into details but IMO, there is no comparison. This is why we use Macintosh.
Passion is clearly Apple's best strength. Microsoft still has a long way to go in this, but they are starting to learn, too.
mhdena
Jul 10, 08:50 PM
In my opinion AT&T is the worst service in the universe; Here in Boulder Colorado You have to carry 2 phones! my iphone through at&t and the one I actually can make calls on.:mad:
The iphone has been the weakest phone on AT&T since it came out. You might as well carry an ipod touch and another phone to talk on if you have to have an apple device with you.:rolleyes:
The iphone has been the weakest phone on AT&T since it came out. You might as well carry an ipod touch and another phone to talk on if you have to have an apple device with you.:rolleyes:
*LTD*
May 2, 10:30 AM
So that brings the grand total to what, 3 pieces of malware in the wild since 2001?
And still no viruses.
Nothing to see here. Again.
And still no viruses.
Nothing to see here. Again.
alexdrinan
Jul 12, 04:04 PM
Exactly. Numerous people have tried to explain that Merom, Conroe and Woodcrest basically are the same CPU, yet few people seem to have understood it yet. The differences between the parts are almost exclusively external (or atleast not related to the execution core), like socket and FSB frequency. The core architecture has even been said by Intel reps to be the same. The only reason for a Woodcrest CPU to perform better than a Conroe (the non-Extreme edition) would be because of the slightly faster FSB. This advantage could soon be negated by the use of FB-DIMMs.
So, why get so worked up over this?
Even if the internal architecture of the two chips is the same, a Dual 3.0ghz Woodcrest configuration is still going to outperform a Single 2.66ghz Conroe. While Conroe might be very good, it's not the best, which is what pro customer's expect from Apple's highest-end workstation offering.
So, why get so worked up over this?
Even if the internal architecture of the two chips is the same, a Dual 3.0ghz Woodcrest configuration is still going to outperform a Single 2.66ghz Conroe. While Conroe might be very good, it's not the best, which is what pro customer's expect from Apple's highest-end workstation offering.
milo
Sep 20, 11:39 AM
With FrontRow on the Mini it can act as a hub for the other computers in the network and play the movies via iTunes streaming.
Sure. And you're spending more to have two computers instead of one computer and one cheaper, simpler box.
1) No TV tuner support (eyeTV hybrid no go on iTV). eyeTV on another computer defeats the purpose of pausing live TV.
If they can make it work, I don't see any reason why eyeTV live TV couldn't be paused via the iTV remote. There's no technical reason it wouldn't be possible, they'd just have to implement it. Same with buying iTunes content direct from iTV, they could certainly add the feature if they wanted to.
But nobody will be downloading HD for iTV, so that's a moot point. From what I've seen so far it actually does less than other media streamers.
That's an assumption on your part. How do you know that iTunes won't include HD content in the future? How do you know that people won't be able to stream HD content from other sources?
?? TiVo will provide you a PVR that burns DVDs, has a tuner and hard drive, and wirelessly connects to your macintosh and plays your photo library and itunes for $300 plus you have to buy a usb network reciever for like $25.
So it's basically the same thing except for the videos which of course didn't exist when tivo adopted the technology, and since they'll play your photos they'll probalby adopt the videos too. I think I'll just hold out for my TiVo to do the same thing PLUS be a PVR and DVD burner.
Link? And is the $300 buying the box, or is that a montly fee for some amount of time? Where is the mac support, the tivo site says they don't support it?
Sure. And you're spending more to have two computers instead of one computer and one cheaper, simpler box.
1) No TV tuner support (eyeTV hybrid no go on iTV). eyeTV on another computer defeats the purpose of pausing live TV.
If they can make it work, I don't see any reason why eyeTV live TV couldn't be paused via the iTV remote. There's no technical reason it wouldn't be possible, they'd just have to implement it. Same with buying iTunes content direct from iTV, they could certainly add the feature if they wanted to.
But nobody will be downloading HD for iTV, so that's a moot point. From what I've seen so far it actually does less than other media streamers.
That's an assumption on your part. How do you know that iTunes won't include HD content in the future? How do you know that people won't be able to stream HD content from other sources?
?? TiVo will provide you a PVR that burns DVDs, has a tuner and hard drive, and wirelessly connects to your macintosh and plays your photo library and itunes for $300 plus you have to buy a usb network reciever for like $25.
So it's basically the same thing except for the videos which of course didn't exist when tivo adopted the technology, and since they'll play your photos they'll probalby adopt the videos too. I think I'll just hold out for my TiVo to do the same thing PLUS be a PVR and DVD burner.
Link? And is the $300 buying the box, or is that a montly fee for some amount of time? Where is the mac support, the tivo site says they don't support it?
dante@sisna.com
Sep 12, 06:51 PM
HDMI has nothing to do with the down res of an image. The Image Constraint Token dictates whether HD will be transmitted over analog channels like component. The ICT has not been implemented by any studio and they have stated it is not likely to be in the near future.
HDMI sends the signals and confirms the device on either end is compliant device. How the HDCP handles the situation is up to the studios and manufacturers.
That is exactly what I said, except in plain English.
To repeat: HDMI maintains image resolution and allows the receiving device (monitor with HD Compliancy) to adjust if needed. It also maintains encryption for DRM -- I said exactly what you said.
HDMI sends the signals and confirms the device on either end is compliant device. How the HDCP handles the situation is up to the studios and manufacturers.
That is exactly what I said, except in plain English.
To repeat: HDMI maintains image resolution and allows the receiving device (monitor with HD Compliancy) to adjust if needed. It also maintains encryption for DRM -- I said exactly what you said.
KnightWRX
May 2, 03:35 PM
It can't affect the user's account if the user doesn't proceed with the installation. If the installer is closed without proceeding, nothing is affected.
You're not quite understanding what I'm saying or the situation here. Safari auto-downloads a zip file, runs it through Archive Utility which extracts something and then runs it.
It happens to be an installer this time. What if next time it's a malicious piece of code ? Why did it auto-execute, under what conditions and could these conditions be used to execute something other than an installer ?
Think a bit beyond the current situation. The malware authors do.
It also scans for Mac malware.
ie, not viruses. ClamAV's original intent was Linux e-mail servers and while it may have morphed into more, it's existence is not the proof of Mac viruses.
You're not quite understanding what I'm saying or the situation here. Safari auto-downloads a zip file, runs it through Archive Utility which extracts something and then runs it.
It happens to be an installer this time. What if next time it's a malicious piece of code ? Why did it auto-execute, under what conditions and could these conditions be used to execute something other than an installer ?
Think a bit beyond the current situation. The malware authors do.
It also scans for Mac malware.
ie, not viruses. ClamAV's original intent was Linux e-mail servers and while it may have morphed into more, it's existence is not the proof of Mac viruses.
legacyb4
Sep 12, 06:28 PM
Hate to say it, but I agree... I've got an old P4/2.8 running MCE2005 with a TV tuner and while not outputting the highest quality video, it's fulfilling the role of what I want in my living room; namely, a digital recording device for TV content that can also play back DVDs and downloaded content. It'd be a plus if I actually used the computer but I'm a Mac man suffering the Windows solution for something that Apple hasn't fully provided me yet...
When this thing surpasses the capabilities of my Windows media center and Xbox 360 combo then I will be impressed. Until then Apple is playing catch up to MCE and playing it poorly.
When this thing surpasses the capabilities of my Windows media center and Xbox 360 combo then I will be impressed. Until then Apple is playing catch up to MCE and playing it poorly.
retroneo
Oct 7, 08:29 PM
For example, every phone manufacturer is going to have their own set of features. Some may have cameras, vibration, video playback, etc. With the iPhone, you know exactly what is there and what the device you're targeting can do. You can build better applications to utilize the specific hardware.
Of the 6 iPhone OS devices so far released (still more than Android), each has their own set of features. Some may have cameras, vibration, video playback, etc. There is also an enourmous range of CPU and GPU ability. I think the only consistent thing so far has been the screen size and the fact that apps can only use touch and none of the buttons.
So there is a similar (smaller) problem that exists for developers on iPhone. It's unfortunately why Firemint say they won't release Real Racing 3GS too. Android tries to keep fragmentation to a minimum by running everything in a virtual machine but ultimately it has the same problem.
These aren't game consoles that are released once every 5 years.
Of the 6 iPhone OS devices so far released (still more than Android), each has their own set of features. Some may have cameras, vibration, video playback, etc. There is also an enourmous range of CPU and GPU ability. I think the only consistent thing so far has been the screen size and the fact that apps can only use touch and none of the buttons.
So there is a similar (smaller) problem that exists for developers on iPhone. It's unfortunately why Firemint say they won't release Real Racing 3GS too. Android tries to keep fragmentation to a minimum by running everything in a virtual machine but ultimately it has the same problem.
These aren't game consoles that are released once every 5 years.
macwannabe
Oct 13, 11:19 AM
Saying that the 2.8GHz P4 is no good because it is based on 25 year old architecture is nonsense as far as I'm concerned.
Can I take it then that you don't think that any of the cars on the market at the moment are worth having or have been improved at all on the grounds that they are based on an 80 year old design? "I don't think that BMW is any good as it is based on a Ford model T", hmmmmmmmm dodgy logic methinks.
Can I take it then that you don't think that any of the cars on the market at the moment are worth having or have been improved at all on the grounds that they are based on an 80 year old design? "I don't think that BMW is any good as it is based on a Ford model T", hmmmmmmmm dodgy logic methinks.
Bill McEnaney
Apr 26, 09:58 PM
Can you cite anything verified scientifically?
Maybe I should post part two of the video about what happened at Lourdes. I meant to do that. So here it is (http://www.youtube.com/watch?v=T1jhs0NzUbQ&feature=related).
Maybe I should post part two of the video about what happened at Lourdes. I meant to do that. So here it is (http://www.youtube.com/watch?v=T1jhs0NzUbQ&feature=related).
Evangelion
Jul 13, 08:08 AM
Actually, it looks the same from both perspectives.
Nope, it doesn't. Besides, I already told you in another thread that Intel agrees with my intrepetation on this matter. The see dual-dual systems as 2-way systems, whereas according to you, they are 4-way systems. Are you saying that Intel does not know what they are doing?
Nope, it doesn't. Besides, I already told you in another thread that Intel agrees with my intrepetation on this matter. The see dual-dual systems as 2-way systems, whereas according to you, they are 4-way systems. Are you saying that Intel does not know what they are doing?
matticus008
Mar 20, 08:15 PM
I'm a little late to this party, but FWIW I don't see much of a difference between this and buying a CD (apart from its tangible nature). CDs are data discs without rights management, after all. It thus similarly boils down to the consumer's conscience.
[...]
Without going into the legal aspects of it, on the whole I cannot fathom any kind of moral problems with this. You're paying for the product -- and the ITMS pays labels a whole lot more than the other options, whether Russian or distributed.
From an alternate point of view, though, nobody in the 'scene' would consider a 128kbit AAC worthwhile downloading anyway..!
It's more than a copyright/fair use issue. Let's step back from that for a moment and consider this. It is different from buying a CD and ripping it to your hard drive. You created an iTunes account under which you explicitly agreed to abide by the terms of said account. Ignoring the issue of whether the copyright laws are fair and whether breaking the law is morally justified, here's the thing. You AGREED not to bypass or attempt to circumvent DRM, not to redistribute the files in any unauthorized manner, and to use iTunes alone to interface with the iTMS. And not just agreed passively, but EXPLICITLY agreed to those terms, and now you are breaking your word. How is that not morally wrong? If you didn't accept the terms presented, then there is no reason you should have agreed to them. It nullifies your power to complain. You said, "I don't think this business model is right" in your head, but clicked "I agree to these terms and conditions" anyway. Then you decide that the terms are inconvenient for you. Now you are breaking those terms, which in addition to being illegal on two fronts (copyright law and a legal TOS contract), is breaking your word. There's no way to construe that as morally sound.
To your final point, I agree that the quality of music sold is inferior, and most who would agree don't use the iTMS anyway. I use it for the incidental track that I like and come across randomly from various artists or that sounds good in the preview. My actual collection of albums demands a higher quality, and I hope iTunes offers 320kbps or lossless in the future for the same price. Then they'd make a lot more money from me, but I know that I'm not necessarily the target demographic. It certainly won't happen if piracy keeps its current rates, though.
[...]
Without going into the legal aspects of it, on the whole I cannot fathom any kind of moral problems with this. You're paying for the product -- and the ITMS pays labels a whole lot more than the other options, whether Russian or distributed.
From an alternate point of view, though, nobody in the 'scene' would consider a 128kbit AAC worthwhile downloading anyway..!
It's more than a copyright/fair use issue. Let's step back from that for a moment and consider this. It is different from buying a CD and ripping it to your hard drive. You created an iTunes account under which you explicitly agreed to abide by the terms of said account. Ignoring the issue of whether the copyright laws are fair and whether breaking the law is morally justified, here's the thing. You AGREED not to bypass or attempt to circumvent DRM, not to redistribute the files in any unauthorized manner, and to use iTunes alone to interface with the iTMS. And not just agreed passively, but EXPLICITLY agreed to those terms, and now you are breaking your word. How is that not morally wrong? If you didn't accept the terms presented, then there is no reason you should have agreed to them. It nullifies your power to complain. You said, "I don't think this business model is right" in your head, but clicked "I agree to these terms and conditions" anyway. Then you decide that the terms are inconvenient for you. Now you are breaking those terms, which in addition to being illegal on two fronts (copyright law and a legal TOS contract), is breaking your word. There's no way to construe that as morally sound.
To your final point, I agree that the quality of music sold is inferior, and most who would agree don't use the iTMS anyway. I use it for the incidental track that I like and come across randomly from various artists or that sounds good in the preview. My actual collection of albums demands a higher quality, and I hope iTunes offers 320kbps or lossless in the future for the same price. Then they'd make a lot more money from me, but I know that I'm not necessarily the target demographic. It certainly won't happen if piracy keeps its current rates, though.
pik.
Oct 7, 01:58 PM
if iPhone OS remains to 2 cell phones then YES in the future iPhone will decrease...
it is sure.
Apple must do Phones in 3 price scale...fully unlocked and without the stupid blocks in terms of closed OS.
it is sure.
Apple must do Phones in 3 price scale...fully unlocked and without the stupid blocks in terms of closed OS.